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Tag Archives: WoW

In reading the patch notes to World of Warcraft, it is easy to see a certain critical intelligence behind the notes, belying a certain amount of critical undertones in the notes. I have attempted to extract these undertones from the notes and put their meanings out where it’s easy for the average player to see.

# The quest log is now double-paned for more easily viewing quest information. The list of all quests a player has will show in one pane, while the quest details of any highlighted quest will display in the next.

Do your poor, strained eyes tire from the tiny morsels of story we still attempt to fruitlessly inject into your grind fest? Fear not, all the irrelevant information pertaining to what your quest is actually about will be helpfully segregated off to one side of the quest log, leaving you, the treasured player, to be free to easily scan the objectives and determine how many of what you have to whack with unprecedented ease.

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After finally becoming bored of my months old Aperture Labs wallpaper, and inspired by a recent trip to the Very Large Array (VLA) / National Radio Astronomy Observatory (NRAO), I decided to whip up some new VLA wallpaper.

Taken at the Very Large Array

From a picture at the VLA

Building on my previous post, I also put used the same process in the Outlands to find their size. For the convenience of metric – haters, I have converted the final measurements into miles as well as kilometers. [Ampaire]

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I know that this isn’t the first post online to deal with the size of Azeroth (World of Warcraft), but I believe my approach to the problem is unique insofar as I know. If this was a scientific publication, I believe I would call it:

Estimation of the Size of Azeroth, based on the extrapolation of known sizes of objects (and its implications).

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